Projects: STEM Cyberlearning
Through Friday Institute projects, our teams conduct research, develop educational resources, provide professional development programs for educators, inform policy-making and prepare students for success.
Active Projects
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AAiM: Adapting to Affect in Multimodal Dialogue-Rich InteractionThis project will design, develop and iteratively refine an integrated affect and dialogue management model that adaptively responds to students’ affective states in the course of their learning interactions.
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ENGAGE: Immersive Game-Based Learning for Middle Grade Computational FluencyBuilding upon science standards, emerging computer science curricula and leveraging significant advances in game-based learning, the ENGAGE project will deeply infuse computational thinking into middle school science education.
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FLECKS: Fostering Collaborative Computer Science Learning with Intelligent Virtual Companions for Upper Elementary StudentsA design-based research project that is guided by the input of teachers and students with the ultimate objective of developing a digital learning environment that fosters student collaboration in programming activities with virtual learning companions.
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GUIDE: Guiding Understanding via Information from Digital EnvironmentsThe overall goal of the GUIDE project is to improve student learning of genetic concepts and scientific practices at the high school level.
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Game-Changing Research Incentive Program (GRIP): Computer Science for All K-12 StudentsThis project will establish NC State as a national center addressing the critical need to provide pre-college students with foundational knowledge and skills in computational thinking.
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Multimodal AI Literacy: Supporting the Learning of Artificial Intelligence (AI) Through Multimodal Narrative CreationThis project takes a first step to investigate how digital literacies practices and the ways youth engage with them may provide meaningful opportunities for them to create and understand AI technologies.
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PRIME: Engaging STEM Undergraduate Students in Computer Science with Intelligent Tutoring SystemsThe PRIME project has the overarching objective of transforming introductory computing for STEM majors by creating an intelligent tutoring system that provides individualized problem-solving and motivational support.
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The Reedy Creek Magnet Middle School Center for the Digital Sciences/Friday Institute for Educational Innovation Research Practice PartnershipReedy Creek and the Friday Institute are partnering to develop a culture of computational thinking within Reedy Creek's digital sciences magnet program.
Archived Projects
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GEES: Graphic Enhanced Elementary ScienceThe goal of GEES was to create and assess teacher professional development materials that support effective use of student-generated graphics for science learning in grades 2-5.
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JavaTutorThe JavaTutor project investigates human-human natural language tutorial dialogue as a model for human-computer tutorial dialogue.
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Maximizing the Impact of STEM Outreach through Data-Driven Decision-Making (MISO)MISO is a campus-wide project that seeks to determine the collective STEM impact of NC State University through its pre-college outreach and extension programs.
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The Leonardo ProjectThe Leonardo Project supports elementary students’ scientific inquiry virtually on iPads through a science notebook application called the CyberPad app.
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Virtual Computing Lab – Community College ProjectThis project conducted research and evaluation work surrounding the deployment of a cloud computing infrastructure, the Virtual Computing Lab, developed at North Carolina State University.