ENGAGE: Immersive Game-Based Learning for Middle Grade Computational Fluency

The Engage project is working to improve the computational fluency of middle-grade students through the development, implementation, and evaluation of an immersive game-based learning environment. Within this platform, students will explore and collaboratively solve global computational problems on a remote undersea research station.

Engage also provides professional development for teachers using the game at the EngageToTeach summer institute, which is designed to increase teachers’ computing fluency and instill a sense of advocacy toward computer science education. The Engage project is researching how game-based learning will be a highly effective and engaging method for teaching computer science principles to middle school students, particularly for underrepresented groups.

For more information, please visit the CEI website.


James Lester
Principal Investigator

Kristy Boyer
Co-Principal Investigator

Bradford Mott
Co-Principal Investigator

Dr. Eric Wiebe
Co-Principal Investigator

Jim Creager
Research Assistant

Megan Hardy Frankosky
Research Associate


National Science Foundation