Crystal Island 5: Developing Science Problem-Solving Skills and Engagement Through Intelligent Game-Based Learning Environments

Concluded in 2014

The objective of this project is to design, build, and empirically evaluate an intelligent game-based learning environment for fifth grade science education. To promote effective science learning, we will create intelligent game-based learning environment technologies that leverage the rich interactive 3D game environments provided by commercial game engines and the artificial intelligence capabilities of intelligent tutoring systems. The project investigates the impact of intelligent game-based learning environments on problem solving, engagement, and STEM learning.

To learn more about Crystal Island 5, visit the CEI website.

Crystal Island 5 is part of the New Literacies Collaborative. For more information, please visit newlit.org

PROJECT TEAM

James Lester
Principal Investigator

John Nietfeld
Co-Principal Investigator

James Minogue
Co-Principal Investigator

Dr. Hiller Spires
Co-Principal Investigator

Bradford Mott
Research Scientist

Erin Lyjak
Research Associate

PARTNER

Intellimedia