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Crystal Island 5: Developing Science Problem-Solving Skills and Engagement Through Intelligent Game-Based Learning Environments


The objective of this project is to design, build, and empirically evaluate an intelligent game-based learning environment for fifth grade science education.  To promote effective science learning, we will create intelligent game-based learning environment technologies that leverage the rich interactive 3D game environments provided by commercial game engines and the artificial intelligence capabilities of intelligent tutoring systems.  The project investigates the impact of intelligent game-based learning environments on problem solving, engagement, and STEM learning.

The project is funded by a grant from the National Science Foundation and is directed by the team of Dr. James Lester (Computer Science), Dr. James Minogue (Elementary Education), Dr. John Nietfeld (Curriculum and Instruction), and Dr. Hiller Spires (Curriculum and Instruction).  This work is shaped by a game-based learning project that focuses on 8th grade science.

This project reflects the Friday Institute’s goals of and commitments to connecting research and innovative classroom practices that are relevant, engaging and appropriate for the 21st century.  This is a 4-year project that will end in July of 2012.

PROJECT TEAM